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Mesh FestivalMesh Festival

Greg Hermanovic from Derivative

How TouchDesigner evolved from a VJ Tool into a Swiss Army Knife

Thursday, Oct 17, 2024 / 11:30

HGK - D1.04 Aula

About the development of TouchDesigner and its roots.

About TouchDesigner

Today, TouchDesigner is an all-purpose real-time software tool – for making generative art, playing content, visualizing data, designing public-facing interactive interfaces, prototyping, pre-visualizing, projection mapping, and is used for driving motors, servos, DMX, lasers, LED arrays, audio, and doing spatial tracking, XR/AR, web communication and now interfacing with AI systems.
But folklore has it that TouchDesigner began as a VJ tool and evolved into something more. How did this transformation happen? This talk will explore how and why the current TouchDesigner naturally grew from its original beginnings.

 

About Greg Hermanovic & Derivative

Derivative was founded in 2000 by Greg Hermanovic, Rob Bairos and Jarrett Smith.

TouchDesigner's deep roots are in the PRISMS software product developed at Omnibus Computer Graphics in Toronto, Los Angeles and New York in 1984 to 1987. When Omnibus collapsed due to higher than anticipated costs of purchasing and maintaining its competitors, coupled with an even higher level of expectations instilled in its shareholders, PRISMS was purchased from the Omnibus liquidators by Kim Davidson and Greg Hermanovic, forming the inception of Side Effects Software.

Side Effects developed and licensed PRISMS to end-users for 11 years until 1998, and PRISMS was used in over 200 feature films, culminating in its first Academy Award in 1998. Meanwhile Houdini emerged in 1995 as Side Effects Software's next-generation product, serving the visual effects market to this day. In 2002, Side Effects Software received its second Academy Award for the innovations within Houdini, with another 300+ features films made with Houdini to date.

Greg Hermanovic spun-off Derivative in 2000, starting from the then-current Houdini 4.1. Derivative embarked on a mission to make a real-time 2D and 3D interactive animation product, suitable for authoring any form of interactive art/media/visualization.

Derivative's first generation of its product TouchDesigner spanned from TouchDesigner 007 to 017 during 2002 to 2007.

Then in 2008 Derivative released its next-gen TouchDesigner 077 in beta form, which was a rewrite of its previous incarnations, incorporating fully procedural OpenGL compositing and rendering system using the GPU, a new user interface and more. Today's TouchDesigner 099 is the latest evolution of that next-gen platform.

Derivative Team Mesh

l.t.r. Greg Hermanovic, Jarrett Smith,  Isabelle Rousset, Markus Heckmann

More Information

 

Derivative

 

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